Table of Contents

1. Aliens

Naming Key: A-PL-GENX3-(Si, NH3)-12.(7-8) “Trivillots”

·        A: Natural (i.e. not grown by other species “B” or transhuman form “C”)

·        PL: Planetary

·        GENX3: Genetic with mutation rate 3 times of human (use “0” for non-evolutionary)

·        (Si, NH3): Silicon-based with Ammonia solvent

·        12: General evolutionary level 12 (Humanoid)

·        (7-8): General economic level (7/8) (Agricultural transitioning to Industrial)

HUMAN ADVANCEMENT AT POINT OF DISCOVERY – C-NA-NA-NA-13.9 “Humans”

·        Human form: Small, highly mobile and flexible/transformable servers capable of optimal self-defense mechanisms; minds can be downloaded remotely

·        Human mind: Extremely advanced and rapid processing, capable of strong emotion

·        Human colonisation: entire solar system

·        Motion: speeds extremely close to 1 are within limit

·        Other technologies: Deep Virtual Reality (the Duat), Cloud Habitation, Teleportation, Telepathy, Telekinesis, Rapid Human Production, Dyson spheres, Biological synthesis, Holographic scanning, Resurrection, Past Analysis

General date: SPLT-142.9268 (Stellar Planetary Life-supporting Transhumanist – yearphase 142.9268)

Star characteristics -- somewhat larger than the sun, in its later stages; has four planets; solar storms frequent; in milky way

Planet characteristics – Very fast spin, large quantities of ammonia on surface and in atmosphere, highly volcanic, glassy crust rich in hydrogen gas and ionic salts, high temperature (allowing silicon-compounds to melt), high pressure (allowing ammonia to condense), carbon present in large quantities in diamond form underground, silicon extremely common. Very little oxygen/water, under or above the ground

Stages of life

1.      Basic cellular (sphere-specific classification: panactiva) – must be continuously nourished to function; volcanic outlets in seas are sources of silicon material

2.      Complex cellular (sphere-specific classification: electractiva) – development of semiconductor-based short-term energy storage; still aquatic

3.      Basic multicellular (sphere-specific classification: sealines) – small electric nerve impulses that direct discrete, basic motion; still aquatic

4.      Advanced multicellular aquatic (sphere-specific classification: fishtubes) – carry small quantities of undigested silicon; more complex motion; sexual intercourse (leads to death)

5.      Advanced multicellular amphibian-w/c (sphere-specific classification: ambhiworms) – carry significant quantities of undigested silicon; high body pressure; function in crust briefly

6.      Advanced multicellular crust-dwelling (sphere-specific classification: largeworms) – carry large quantities of undigested silicon; feed on volcanic outlets inland; sex performed near volcano (hence heat an aphrodisiac) w/o death, w/ hibernation

Important notes to this point: don’t eat other organisms (not worth it – no efficient long-term energy storage); peaceful; not agile (since they’re underground); short day allows this inefficient energy-storage mechanism with long sleep-times; no plants (no photosynthesis), fungus very dangerous (continuously deplete energy supply); fungus release oxygen and are immune to it (so corpses, for instance, are very dangerous); pregnancy prolonged yet much of basic growth happens after birth (to save energy); lifespan is long (due to energy-saving); sounds made at a very low frequency; grey skin (colour doesn’t make a difference in a transparent thing deep underground, but grey skin is what you get without pigments there)

7.      Advanced multicellular cave-dwelling (sphere-specific classification: cavemammals) – store undigested silicon externally; maintain high body press when exposed to gaseous env; much more advanced cognition, nerve impulses (thus even greater need for energy storage); very violent, carnivorous; some members have electric weapons that numb nerve endings; some members have magnetic weapons (themselves immune due to metal outer-skin); somewhat more agile

8.      Advanced multicellular hominid (sphere-specific classification: caveapes) – advanced cognition, tribalism; not particularly agile and don’t have electric weapons

9.      Human-like (sphere-specific classification: cavemen) – weakest of the caveapes; most advanced cognition almost at tribal human level; spoken language etc.

Important notes to this point: mouth (soft point of body, precision well-developed to maximise efficiency of silicon consumption) plays role of fingers; in caveapes, particularly in cavemen, this is long and trunk/snout-like… extremely sharp and strong needlepoint-like teeth too, to destroy the thick skins

Stages of civilisation

Pre-civilisation: common religious customs worship the volcano as a supreme god and sex as a divine calling; heterogametic-dominant; usage of diamond tools with mouth

Agricultural: began with mammal-farming; no need for metal-based ages as diamond weapons are used; cave-boring; writing done with mouth; cities; even more war-like

Industrial: standard industrial processes; particular focus on anti-fungal medicine; extreme danger of war (CURRENT STATE: AGRICULTURAL TRANSITIONING TO INDUSTRIAL)

EFFECTIVE WEAPONS AGAINST:

·        Oxygen – ends breathing, turns the organisms into glass

·        Water – makes Silicon-Silicon chains unstable

·        Low temperature – freezes bodily functioning (STUN)

·        Low pressure – evaporates most of the organism, leaving silicon dust

·        Strong, varying magnetic fields – disrupts nerve impulses in multicellular life

·        Anything else should be directed into mouth as skin is very hard

Diagrams

2. Requirements

For there to be advanced life

Growth

 – Prerequisites for life

 – Tools, genetic engineering (for agriculture)

     – Intelligence – reasoning ability, etc.

         – Energy conserving bodies

             – Physically weak and less capable, cannot fly etc. Side effect: longer lifespans, evolutionary environment favouring intelligence (requiring initial intelligence mutation)

             – Hunting techniques similar to humans. Side effect: can hunt prey much larger than themselves

             – Apex Predator

     – Land dwellers

 – Experimentation

     – Eyesight

 – Communication

     – Family units

     – Clans/social animal

     – Collective learning

     – Complex verbal communication

          – Well-developed throat, ears

     – Writing

          – Fine motor skill

          – Good eyesight

          – Bipedalism/two hands

     – Decision and dominance

          – Leadership

          – Heterogametic (XY) dominance

 – Adaptability

      – Sexual Reproduction (or some other way to create diversity)

      – Ability to live across large range

          – Clothing

               – Loss of natural protection. Side effect: Increased intelligence

                   – Bipedalism/erect walking

          – Fire, if land dwellers

Author: Abhimanyu Pallavi Sudhir

Created: 2025-05-29 Thu 15:54